Junkrat|

Junkrat

JUNKER DEMOLITIONIST

The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.

DAMAGE

UTILITY

SURVIVABILITY

COMPLEXITY

PRIMARY ABILITIES

Frag Launcher

Concussion Mine

Steel Trap

HEROIC ABILITIES

RIP-Tire

Rocket Ride

Frag Launcher

Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 118 damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.

Concussion Mine

Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.

Steel Trap

Place a trap on the ground that arms after 2 seconds. Deals 130 damage to the first enemy that walks over it and Roots them for 2 seconds. Limit 1 active trap.

RIP-Tire

Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.

Rocket Ride

After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 890 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.