Imperius|

Imperius

ARCHANGEL OF VALOR

DAMAGE

UTILITY

SURVIVABILITY

COMPLEXITY

PRIMARY ABILITIES

Celestial Charge

Solarion's Fire

Molten Armor

HEROIC ABILITIES

Angelic Armaments

Wrath of the Angiris

Celestial Charge

Lunge towards a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 70 additional damage when it fully finishes.

Solarion's Fire

Release a fiery wave that deals 100 damage. Enemies hit by the center take 50% bonus damage and are Slowed by 40% for 3 seconds.

Molten Armor

Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 50% of the damage dealt, increased to 100% against Heroes.

Angelic Armaments

Summon a ring of blazing swords that grants 1000 Shield for 3 seconds. If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.

Wrath of the Angiris

After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving. After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.